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Mat Noguchi GDC 2005 Talk Slide 3

The way we accomplish this is to treat the player as is simply another stimulus driving the overall state of the game. Ultimately, we don't really need the player to drive some of the more complex interactions in Halo. You could even remove the player from much of the game and still watch battles unfold between the Humans and Covenant. In fact, someone did just that.

This is a fan made movie featuring the Marines. Credit goes to David Galindo for this beautiful expose of the Halo engine.

[David's movie can be downloaded from this page. -lwu]



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