Marty O'Donnell
|
| GamaGeek Summary:
|
| This
geek is a seasoned sound designer with a wide swath of influence
in the industry, and another head-trauma success story. |
| Credits:
|
Riven
Audio - Sound Design
Myth I Music/Audio
Myth II
Music/Audio |
| Current Project: |
Music/Audio for Septerra
Core
Audio/Music
Director: Oni
Music/Audio:
Halo |
| Why I Got Into
the Industry: |
| After
15 years of doing TV and radio commercials, I slipped on the ice,
hit my head and started wanting to do game soundtracks... |
| Favorite Type of Game: |
| Adventure/RPG |
| Favorite Current
Game: |
| Half-Life |
| Favorite
Game of all Time: |
|
Myst (don't
flame me) |
| Favorite Geek Food: |
| Wisconsin
sharp cheddar |
| Favorite Geek Beverage:
|
| Black
coffee |
| Favorite Non-Geek
Activities: |
| Playing
with my kids |
| Pet Peeve: |
| Having
to deal with the business side of this industry. |
| Why I Joined Gamasutra: |
|
I wanted to meet some other people with head injuries. |
| Favorite
GamaSection: |
|
People
Search |
| Favorite
GamaArticle: |
| "The
Designer's Notebook: Simplification" by Ernest Adams. Good common
sense reminder of why we all enjoy "games" in the first place. Sometimes
our quest for simulating reality is futile. |
| Favorite
GamaThread: |
| The
Relationship with the Publisher: How to Handle the Master Without
Becoming the Slave |
| Favorite
Geeky Dream: |
|
I dreamt that my music was played right in the middle of Steve Jobs's
keynote address at MacWorld in New York.... Oh wait, that wasn't
a dream!
|
| Quote: |
|
"...kill all the lawyers." -- Shakespeare |